Costas Kazantzis
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Fortnite Worlds: Reimagining Networked Play




Fortnite Worlds: Reimagining Networked Play

This project explores the potential of Fortnite as a space for fashion presentation, moving beyond traditional definitions of gaming and player interaction. Built using Unreal Engine for Fortnite, the experience was developed as a custom island to showcase a collection by Isabella Smith.

The project brings together digital fashion, performance, and world-building. Digital garments were designed by Yao Yao and worn by virtual model Luca Asta, creating a fully immersive environment where the collection can be experienced in motion and in context.

Rather than focusing on gameplay mechanics, the island is conceived as a spatial, social experience—where audiences can navigate, gather, and engage with fashion in a more open-ended way. It proposes a shift toward in-game environments as platforms for storytelling, exhibition, and community-building within existing digital infrastructures.

Led by Costas Kazantzis, the project highlights how tools from gaming can be repurposed to create more inclusive, experimental, and networked ecosystems for fashion and creative practice.







Fortnite Worlds: Reimagining Networked Play





Vogue 100 Tech Innovators


Selected Collaborators
University of the Arts London (UAL)
Microsoft
Epic Games
Snapchat
Berlin Fashion Week
Onassis Foundation
Burberry
CLO 3D
ASVOFF Film Festival
Shanghai Fashion Week
CIRCA
Vogue
V&A Museum
Lumen Prize
London College of Fashion
Adobe
Rio Innovation Week
Fashionista Magazine



Selected Press & Interviews


Vogue Business
Berlin Fashion Week
Onassis Foundation
Elle China
V&A Late
Fashionista
RED-EYE Magazine
V&A Museum
CIRCA
Adobe
Artdao
ASVOFF Film Festival @Dover Street Market
L’Officiel Brazil / Iguatemi Talks
London College of Fashion / BODYSTACK Summit
BBC
Tocco Earth
SXSW

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Costas Kazantzis
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