Visualising fashion in real time with Twinmotion
Visualising fashion in real time with Twinmotion
This project explores how real-time 3D tools can transform the way fashion is visualised and communicated. Using Twinmotion, built on Unreal Engine technology, the team combined 3D scans of physical garments by Taskin Goec with digitally simulated pieces created in CLO 3D.
By bringing these assets into immersive environments, the project demonstrates how garments can be experienced with a high level of realism—capturing material behaviour, movement, and context in real time.
The workflow enables rapid iteration of campaign imagery, interactive lookbooks, and spatial storytelling, offering a more flexible and accessible approach to fashion visualisation across both digital and physical practices.
Costas Kazantzis led the project, developing the Twinmotion environments and experiences.
As fashion continues to expand into immersive and interactive formats, the project highlights the potential of real-time tools to move beyond static imagery toward dynamic, scalable, and experience-driven storytelling.
Visualising fashion in real time with Twinmotion